Polly wants a transcript: giving agents ears and a voice, on your own machine
Half the messages I send my coding agents these days start life as a voice note. I'm walking the dog, an idea lands, I mumble it into my phone, and la
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Half the messages I send my coding agents these days start life as a voice note. I'm walking the dog, an idea lands, I mumble it into my phone, and la
Exploring Backend Development with Rust and Go: Insights from Web Developer Travis McCracken As a web developer passionate about building robust and
The Problem We Were Actually Solving I was tasked with optimizing the performance of our Hytale server, which was running on Veltrix, an op
Week 11 of building Convertify a free image converter (Rust + Axum + libvips, Next.js SSG frontend) in public. Solo, no funding, 52-week run. Here's
I wanted to add reply suggestions to a voice roleplay chat — the classic UX where three "you could say this next" chips appear under each AI response.
I've been building a database engine from scratch in Rust, and I recently finished the lexer. The lexer itself wasn't the most interesting part. Wha
Most AI chatbot tutorials reach for Python. FastAPI, LangChain, a quick requests.post — done in 20 minutes. And that's fine for prototyping. But when
Firstly, hello everyone who reads this. I made a little plugin for Tauri v2 to easily enable the Windows 11 snap layout overlay when running your app
The Problem We Were Actually Solving As a systems engineer at Veltrix, I was tasked with deploying the Treasure Hunt Engine, a complex syst
All tests run on an 8-year-old MacBook Air. You're transferring a batch of large files over MTP. The first one flies at 45 MB/s. Then the second file
The Problem We Were Actually Solving Our treasure-hunt engine at Veltrix was simple on paper: read JSON blobs from S3, parse them, and retu
Exploring Backend Development with Rust and Go: Insights from Web Developer Travis McCracken As a passionate Web Developer specializing in backend sy
It was 3:17 AM when the pager screamed. Our Rust-based treasure-hunt matchmaking service had been live for six weeks with steady load under 50k concur
The Problem We Were Actually Solving I still remember the day our team launched the treasure hunt engine, a system designed to handle tens
The parser is written in Rust using pulldown-cmark for Markdown. It ships as a prebuilt binary via npm so no Rust toolchain is needed. npm: https://w
The problem Every web project starts the same way. You open a blank file and start typing angle brackets. HTML is fine. But writing it by
The Problem We Were Actually Solving Our treasure hunt engine was a Node.js microservice that handled player positions, loot drops, and rea
The Problem We Were Actually Solving I still remember the day our system's event handling started to fall apart, it was like a dam had burs
The Problem We Were Actually Solving At 12 k concurrent users, the Golang-based treasure-hunt engine began allocating 2 GB of heap in A 51
The Problem We Were Actually Solving Our Treasure Hunt Engine indexes 1.2 TB of JSON event logs from Veltrix operators, then answers sub-se