Handling JSON Requests in Go
Previously, we learned how to return JSON responses from a Go server. But APIs do not only send data — they also receive it. Frontend applications,
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Previously, we learned how to return JSON responses from a Go server. But APIs do not only send data — they also receive it. Frontend applications,
Originally published at hafiz.dev I've been running this setup on a Hetzner server for a while. This post documents exactly how I set it up, inc
I recently published Chorono Editor on GitHub. Chorono is a free and open-source animation/editor project that runs directly in the browser. The ide
Every performant API eventually runs into the same silent killer: the N+1 query problem. It doesn't crash your app. It doesn't throw errors. It just q
Custom-Made Website Development Service Agency https://www.mydesign360.com/service/website-development/ In today’s digital world, it has become essen
After searching terms such as "I think I got scammed out of my Bitcoin", "investment platform stopped responding", or "why can't I withdraw my crypto?
The Problem We Were Actually Solving As it turns out, we weren't really solving the problem of scaling our server infrastructure, but rathe
The Problem We Were Actually Solving We were tasked with building a high-performance server for Hytale, a massively multiplayer online game
Everyone is talking about Gemini 3.5. Everyone is talking about Neural Expressive's animated responses. Even Antigravity 2.0 got its own applause line
The Problem We Were Actually Solving We thought our main challenge was processing a high volume of events on a fixed budget, but what we we
The Problem We Were Actually Solving When we first began, our primary concern was the efficiency of our engine's search protocol. We had a
Your Pipeline Is 11.3h Behind: Catching Health Sentiment Leads with Pulsebit We just uncovered a striking anomaly: a 24-hour momentum spike
i made this AI called ShiftAI, a voice AI, but it is not for assisting, it has the ability to switch personalities. it has over 9 personalities like:
We have released Wyrly DI, a dependency injection toolkit for TypeScript. Wyrly DI is designed for modern TypeScript applications that want dependenc
The Problem We Were Actually Solving Last year, our team at Mythic Games launched a highly anticipated server-based game, Hytale. We were t
The Problem We Were Actually Solving We thought we were solving the classic scale problem - our server just wasn't designed to handle the a
The Problem We Were Actually Solving In that moment, I realized that our configuration system, which we had lovingly dubbed "Veltrix," was
When an LLM generates source code for a refactor, the output is a diff a reviewer must read line by line and trust blindly. There is no way to know if
The Problem We Were Actually Solving I was tasked with optimizing the performance of our Veltrix event handling system, which was experienc
The Problem We Were Actually Solving As I dug into our server logs, I discovered that the average query execution time for our most popular