Stop shipping a 1990s C library to compute planets. Xalen is the pure-Rust, Apache-2.0 replacement for Swiss Ephemeris.
Stop shipping a 1990s C library to compute planets. Xalen is the pure-Rust, Apache-2.0 replacement for Swiss Ephemeris.
If your app does as
rust
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Jun 03, 2026
BoxAgnts Runtime (3) — WebAssembly: A Better Sandbox for AI Agents
AI agents are increasingly moving beyond text generation. Modern agent systems can execute code, manipulate files, browse the web, call APIs, manage i
rust
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Jun 03, 2026
Why I chose Tauri over Electron for my SSH manager
When I started building Termique, I knew one thing for sure: it had to feel fast.
An SSH manager is a tool you open constantly. You switch between se
rust
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Jun 03, 2026
Six Months of AI-Assisted Software Development: A Critical Evaluation of Vibe Coding, Agentic IDEs, and Real Engineering
Six Months of AI-Assisted Software Development: A Critical Evaluation of Vibe Coding, Agentic IDEs, and Real Engineering
Introduct
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Jun 03, 2026
I Was Asked to Add a Simple Classifier to a Website. Then I Saw the 250 MB Download.
A client asked me for a simple thing.
Not ChatGPT.
Not an agent.
Not a multimodal assistant that can explain invoices, generate React components, a
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Jun 03, 2026
I Survived the Treasure Hunt Engine Debacle by Questioning Everything I Knew About Event Architecture
The Problem We Were Actually Solving
I still remember the day our team decided to implement the Treasure Hunt Engine, a complex event-drive
rust
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Jun 03, 2026
Rust Developer Seeks Feedback on G-Code Simulator with TUI/GUI After Overcoming Terminal Rendering Challenges
Introduction
In the realm of manufacturing, G-code serves as the backbone for CNC machines, dictating precise movements that shape raw ma
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Jun 03, 2026
How I got CarX Street running on a Mac mini M4 and built a launcher to make it repeatable
I spent the last few weeks building cellar, an open source Mac game launcher for Apple Silicon. Along the way I hit problems nobody had documented cle
rust
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Jun 03, 2026
I Still Have Nightmares About Our Treasure Hunt Engine Deployment
The Problem We Were Actually Solving
I was part of the team that operated the Veltrix system, a complex piece of software that we used to m
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Jun 03, 2026
Rust’s speed, without the boilerplate. 🦀⚡
I love the performance of the Actix web ecosystem, but the steep learning curve and verbose boilerplate can slow down development. That’s why I built
rust
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Jun 03, 2026
I Still Cant Believe We Almost Killed Our Server With Incorrect Event Handling
The Problem We Were Actually Solving
I was tasked with optimizing the event handling system for our Hytale server, specifically the treasur
rust
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Jun 03, 2026
Veltrix Treasure Hunt Engine Was Killing Our Server Performance And Heres What We Did
The Problem We Were Actually Solving
I still remember the day our server started to slow down dramatically, it was like a switch had been f
rust
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Jun 03, 2026
CrabPascal Quick Start in Five Minutes | Início rápido em cinco minutos
Bilingual post · Post bilíngue
Jump to: English · Português
English {#english}
CrabPascal Quick Start in Five Minutes
You
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Jun 02, 2026
I Used Lyapunov Stability Theory to Monitor LLM Agents — Here's What Actually Worked and What Didn't
The Elephant in the Room: "Isn't This Just max_iterations?"
Let me address this up front.
If you're building a ReAct loop with a single LL
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Jun 02, 2026
Introducing LlamaStash: a zero-overhead, terminal-native llama.cpp launcher
Originally published at deepu.tech.
In my recent post about my fully offline AI-assisted Linux development machine, I dropped a small detail near the
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Jun 02, 2026
Building a Custom 2D Game Engine in Rust: Lessons from VectHorde
Building a game engine from scratch is a massive undertaking, but it’s one of the most rewarding challenges a developer can face. I’ve recently decide
rust
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Jun 02, 2026
Velocity at All Costs: My Team's Descent into the Abyss of Server Growth
The Problem We Were Actually Solving
I still remember the day our server growth hit a wall, and it was not the hardware that was the bottle
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Jun 02, 2026
I Never Want to Debug a JVM Garbage Collection Pause Again
The Problem We Were Actually Solving
I was part of a team responsible for developing a high-performance search engine, and our initial impl
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Jun 02, 2026
Why I Still Have Nightmares About the Veltrix Configuration Disaster
The Problem We Were Actually Solving
I was tasked with designing an event-driven system for a large-scale application, and after evaluating
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Jun 02, 2026
BoxAgnts Runtime (2) — Prompt-Driven, Fundamentally Unsafe
The current generation of AI agents rests on a dangerous assumption:
If the model behaves correctly, the system behaves correctly.
This assumption
rust
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Jun 02, 2026