Building an AI game engine with Three.js

javascript dev.to

I’m building Feather Engine, an open-source agentic game engine powered by Three.js.
The goal is to let developers control and build game systems through AI prompts instead of manually wiring everything.
It’s still early, but I’m looking for feedback, contributors, and ideas.
GitHub: https://github.com/mariojgt/featherEngine

Source: dev.to

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