From LayaAir to Cocos Creator: A Solo Dev's Engine Migration After iOS Builds Kept Crashing

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The debug build that wouldn't stop crashing It was 2 AM. I had just spent five days trying to fix the same bug. My game ran perfectly in the browser — 60 FPS, smooth animations, clean input handling. Then I'd run the iOS debug build and watch it crash within 30 seconds of launch. Sometimes on scene load. Sometimes mid-gameplay. Sometimes on a simple button tap. No consistent stack trace. No clear reproduction path. Just crashes. That week, I decided to migrate the entire project fr

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