Efficient Real-Time Flight Tracking in Browsers: Framework-Free, Cross-Platform Solution

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Introduction: The Challenge of Framework-Free Development Building a real-time flight tracker that renders 10,000+ live aircraft on a 3D globe in the browser is no small feat. The conventional path? Lean on frameworks like React for UI, Three.js for 3D rendering, and let them abstract away the complexity. But what if you strip away these crutches? What if you build it framework-free, using Rust, WebAssembly (WASM), and raw WebGL? That’s exactly what I did, and the result is a high-p

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