A Rust-Powered Starfield in the Browser with Macroquad + WASM

rust dev.to

AI can get you to a working result quickly. What it doesn’t replace is the value of understanding why something looks right, breaks, or feels good to tune. I wanted a small Rust project where the mechanics stayed visible, and a browser-based starfield was a good fit: simple enough to build quickly, but visual enough to make the underlying math worth paying attention to. The nice part is that this effect is mostly a handful of small ideas wired together correctly. We are not building a full eng

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