REVM Source Code - Frame Part 1

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Foreword The previous series of articles was meant to quickly walk through the flow, giving everyone a conceptual understanding of REVM. Making source code reading less intimidating. Many details and concepts were skipped. In subsequent articles, we'll try to cover things in more detail. I'll also try to explain Rust syntax where I can. Rust generics are truly headache-inducing — for a beginner like me, it's practically hieroglyphics. I have to research and understand things before I

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